Tap to Everything
A new horizon for Visa’s Tap Portfolio
COMPANY
VISA
TEAM
ROLE
DAN ROESBERRY - VP BUSINESS DEVELOPMENT
HOWARD XIAO - DIR BUSINESS DEVELOPMENT
SONIA GUPTA - VP TECHNOLOGY
DEEPTHI JARUGU - CHIEF SW ENGINEER
CHARLES CHEN - SR DIR TECHNOLOGY
WILL TIKI - PRODUCT DESIGN LEAD
ERIC CHEN - SR PRODUCT DESIGNER
PRODUCT DESIGN LEAD
I led product vision and definition for Tap to Everything and am a named inventor on the technology that supports the experience. Over several weeks, I led a core cross-functional team of seven to define Visa’s new gesture-native tap system and bring the vision to life. Tap to Everything is now live across Apple, Samsung, and other major ecosystems.
THE PROBLEM
Visa’s Tap portfolio was widely successful, and had achieved broad adoption — but the question was: how might we create new revenue opportunities for it?
Our technology and business leads approached us with an initial question: where else could users tap? But the more we explored, the more we saw that the real opportunity wasn’t about where people could tap. It was about what else a tap could help them do.
THE INSIGHT
The turning point came while exploring Tap to Pay: what if the same tap could also save the card? That revealed a standalone opportunity—Tap to Add Card.
When we sized that opportunity using the eligible card base, estimated annual provisioning requests, and potential improvements in provisioning approval rates, we found substantial commercial potential. Simplifying how people added cards to digital wallets opened a path to growth beyond expanding where they could pay.
That changed the ambition: tap could become a system-level interaction model, opening new revenue opportunities across financial tasks—with experiences as seamless and native as AirDrop or Apple Pay.
THE SOLUTION
Building on Tap to Add Card, we identified other fragmented financial tasks where a tap could significantly reduce user friction, drive adoption, and unlock commercial opportunities. We brought these tasks into a shared, gesture-native interaction model, defining core UX patterns that could scale across devices and systems. The result was Tap to Everything.
Pay
Add a card
Authenticate
Request
Send
THE RESULTS
By redefining the tap as a universal interaction model for fragmented financial tasks, we helped fuel the growth of Tap portfolio, and demonstrate how extending a familiar gesture beyond payments can improve adoption and security.
42M
Tokens provisioned into Apple Pay through Tap to Add Card
September 2024–February 2026
11%
Provisioning approval rate versus manual entry
80%
Fraud rate versus manual entry
Tap to Add Card
*
Tap to Add Card *
Tap to Add Card at scale
2,282+
Participating issuers
85
Markets
11%
Provisioning approval rate lift compared with manual card entry
80%
Fraud rate
Tap to Pay
*
Tap to Pay *
Tap to Authenticate
*
Tap to Authenticate *
Tap to Request
*
Tap to Request *
Tap to Send
*
Tap to Send *